Hole.io - Original Hole Game
3.2
- Category
- Casual
- Platform
- Android
- Rating
- 3.2 / 5
- Installs
- 100M+
- Age
- Teen
- Developer
- VOODOO
- Updated
- Oct 22, 2026
- Size
- Varies by device
Game Description
Source: Google Play. Checked 2026-10-24. Store-user rating, not an OOZGM test score. Availability and pricing can change.
Hole.io is an arcade collection game in which you guide a hole through a populated environment. Small objects can be swallowed first, and growth makes larger parts of the scene accessible. The official listing describes varied settings, from city streets to more fantastical locations, all built around the same expanding-scale idea.
The strongest visual reward is a familiar object suddenly becoming small enough to disappear. That makes route choice more interesting than simply moving toward the biggest building. Early growth depends on finding enough reachable objects close together, not on waiting beneath a target that is still too large.
Official external links. OOZGM does not host game files or APKs. Check device compatibility and current price before installing.
Screenshots
Images supplied by the developer through the official store listing.
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How To Play
- Guide the small hole toward a dense group of objects it can already swallow, using short controlled movements.
- As it grows, test a larger nearby target and revise the route according to what now fits.
- Compare rounds by the efficiency of your early path, and read each mode's rules before assuming its opponents or objectives work like another mode.
Before you install
A good fit: A good fit for players who enjoy immediate visual feedback, simple movement and a light route-planning challenge.
Consider: Growth spectacle is the central attraction. Verify mode details and reward interruptions in the installed version rather than assuming the presentation proves live multiplayer or uninterrupted play.
Plan a route for your current size
At the start, look for clusters of small objects rather than an isolated large prize. A short path through several suitable targets can produce faster useful growth than crossing a mostly empty area. Once the hole expands, reassess the surroundings: a previously impossible object may now be worth returning to.
If an object does not fall, circling it repeatedly may waste the opportunity to gather easier items nearby. Treat that resistance as information about your current scale. The useful question is not merely what you want to consume next, but which nearby objects can get you to that size efficiently.
Judge the loop beyond its first spectacle
The initial novelty is watching a scene disappear. Longer-term enjoyment depends on whether you like repeating the route-and-growth decision in different layouts. Try a few ordinary rounds and notice whether choosing a better path remains satisfying after the visual joke is familiar.
The official description emphasizes simple movement and short sessions but does not establish the behavior of every mode or opponent. Read the installed mode descriptions rather than assuming all visible competitors represent live people. Likewise, check the current advertising and purchase experience directly. A simple control scheme can coexist with several reward screens, and those should be assessed separately from the core act of guiding the hole.
Original OOZGM editorial analysis · AI-assisted and based on official listing evidence; no hands-on test is claimed. Our method · Report a correction.